AI Insights · Timothy · April 2024
Top 5 First Person Games on Android in Austria: Q1 2024
Discover the performance trends of the top 5 first-person games on Android in Austria during Q1 2024, including downloads, revenue, and active users.
Performance Trends of Top 5 First Person Games on Android in Austria: Q1 2024
In the first quarter of 2024, the top 5 first-person games on the Android platform in Austria showed varied performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each app's performance.
Teacher Simulator: School Days
The weekly revenue for this game, published by Kwalee Ltd, experienced a peak of $37 in mid-January but generally fluctuated between $2 and $27 throughout the quarter. Weekly downloads saw a significant rise mid-February, reaching 3.1K, while weekly active users increased from 1.5K in early January to 4.9K by mid-February before stabilizing around 3.1K towards the end of the quarter.
Airport Security
Also published by Kwalee Ltd, Airport Security generated consistent weekly revenue, peaking at $55 in early January and maintaining around $21 to $42 for the rest of the quarter. Downloads peaked in the first week of January at 2.6K, with a notable increase to 2.1K by the end of March. Active users followed a similar pattern, starting at 3.6K and ending at 3.1K, with a peak of 3.6K in the last week of March.
Block Crazy Robo World
This game did not generate any revenue during the quarter. However, it consistently attracted downloads, peaking at 1.6K in late February and early March. The number of active users showed a steady increase from 4.5K in early January to 4.9K by mid-March, before slightly decreasing to 3.9K at the end of the quarter.
The Baby In Yellow
Team Terrible's game showed a steady decline in weekly revenue, starting at $28 and dropping to $6 by the end of March. Weekly downloads also decreased from 3.3K in early January to 540 by the end of March. Active users mirrored this trend, decreasing from 11.6K in the first week of January to 3.3K by the end of the quarter.
Call of Duty®: Warzone™ Mobile
Activision Publishing, Inc.'s highly anticipated game, released in late March, saw impressive initial performance. Weekly revenue started at $404 and surged to $1.3K in the following week. Downloads were strong, with 13.4K in the release week, slightly dropping to 2.3K the next week. Active users started at 11.5K and decreased to 5.1K by the end of March.
For more detailed insights and comprehensive app performance data, visit Sensor Tower.